A calm puzzle climb

Ascent

Draw lines, light up grids and unlock sealed circuits across seven hand-painted chapters. Every puzzle is built by hand to be solvable, and there's never a timer you can fail.

Get it onGoogle Play Coming soon to theApp Store

Free to play.

How it plays

Four kinds of puzzle

Each chamber is one small, quiet board. Later chapters fold in new twists: arrows that fix your direction, bridges you cross twice and cells that flip together.

Path

Draw one line from the ringed cell through every open square, exactly once.

Pulse

Tap a cell to flip it and its neighbors. Light up the whole grid.

Thread

Connect each pair of matching colors and fill every square.

Circuit

A path with locks: cross each numbered switch before its matching lock.

What's inside

A long, quiet climb

  • 63 campaign puzzles across 7 chapters, each with a line of story in the Codex
  • Echoes: a harder remix of every chamber, unlocked chapter by chapter
  • The Long Climb: an endless run of fresh puzzles that unlocks line colors and board styles
  • A Daily Climb with streaks, and a Weekly Summit that's the same for everyone
  • 13 ranks, from Spark to Zenith, with star ratings and mastery bonuses
  • Gentle generated music, sound and haptics, each with its own switch
  • No account needed: your progress stays on your phone
Your climber

Someone was here before you

A small hooded traveler climbs with you. Each chapter you clear, they find one thing for the road: a staff, a lantern, a scarf, a key, a satchel, a rope. And far up the ridge, someone is waiting.

The climber at the start, with nothing but a hood The climber with a staff, a lantern and a red scarf The climber further along, carrying more for the road
Seven chapters

A painted world that changes as you climb

Every chapter has its own hand-painted ink-wash backdrop, so the whole game reads like one long journey up the mountain.

First Mark: ink-wash chapter art
First MarkThree forms. A single rank.
Quiet Circuit: ink-wash chapter art
Quiet CircuitLonger lines. Tighter grids.
High Seal: ink-wash chapter art
High SealOnly the patient rise.
The Crossing: ink-wash chapter art
The CrossingSome squares are crossed twice.
Screens

Clean, calm and easy on the eyes

Ascent home screen: your rank, your climber, the Daily Climb and the Weekly Summit
A Path puzzle halfway solved
Puzzle solved: three stars, time and a line from the Codex
Out now

Start climbing on Google Play

Ascent is out now on Google Play, and the iPhone version is coming to the App Store. Have an iPhone? Become a tester and climb before everyone else.

The climber